The Mineplex font for containing 5x5 pixel ASCII characters.  
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The Mineplex font for containing 5x5 pixel ASCII characters. 
The font has a character representation for all ASCII characters from 0x20 (Space) to 0x7E (~). 
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| file   | mineplex.h | 
|   | Interface definition to access the Mineplex font. 
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| const uint8_t *  | mineplex_char (char c) | 
|   | Get the Mineplex representation of a given ASCII character.  More...
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◆ mineplex_char()
      
        
          | const uint8_t* mineplex_char  | 
          ( | 
          char  | 
          c | ) | 
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Get the Mineplex representation of a given ASCII character. 
The function returns the pointer to a 5 byte pointer containing the Mineplex representation of the given ASCII character. The Mineplex character is encoded row wise from top to bottom using the least significant 5 bit, where byte 0, bit 0 is the top left pixel of the encoded character. The character is therefore stored mirrored, as shown in the example below for the character "F":
0x0F = 0b00001111
0x01 = 0b00000001
0x07 = 0b00000111
0x01 = 0b00000001
0x01 = 0b00000001
- Parameters
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    | [in] | c | character to translate | 
  
   
- Returns
 - A pointer to the 5 byte sized character bitmap 
 
- Return values
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    | Requested Char | For valid ASCII input characters  | 
    | Space | For invalid input values  |