The native board uses call level hardware simulation. More...
The native board uses call level hardware simulation.
Basic definitions for the native board
Definition in file board.h.
Go to the source code of this file.
Macros | |
#define | MTD_0 mtd_dev_get(0) |
Default MTD device (mtd flash emulation device) | |
MTD emulation configuration | |
#define | MTD_PAGE_SIZE (256) |
#define | MTD_SECTOR_SIZE (4096) |
#define | MTD_SECTOR_NUM (2048) |
#define | MTD_WRITE_SIZE (1) |
Advertised write size. More... | |
#define | MTD_NATIVE_FILENAME "MEMORY.bin" |
Host FS access configuration | |
#define | FS_NATIVE_DIR "native" |
Folder on the host fs exported to RIOT. | |
SPIFFS default configuration | |
#define | SPIFFS_READ_ONLY (0) |
#define | SPIFFS_SINGLETON (0) |
#define | SPIFFS_HAL_CALLBACK_EXTRA (1) |
#define | SPIFFS_CACHE (1) |