The native boards use call level hardware simulation. More...
The native boards use call level hardware simulation.
Basic definitions for the native boards
Definition in file board.h.
#include <stdint.h>
Include dependency graph for board.h:Go to the source code of this file.
Macros | |
| #define | MTD_0 mtd_dev_get(0) |
| Default MTD device (mtd flash emulation device) | |
MTD emulation configuration | |
| #define | MTD_PAGE_SIZE (256) |
| #define | MTD_SECTOR_SIZE (4096) |
| #define | MTD_SECTOR_NUM (2048) |
| #define | MTD_WRITE_SIZE (1) |
| Advertised write size. More... | |
| #define | MTD_NATIVE_FILENAME "MEMORY.bin" |
Host FS access configuration | |
| #define | FS_NATIVE_DIR "native" |
| Folder on the host fs exported to RIOT. | |
SPIFFS default configuration | |
| #define | SPIFFS_READ_ONLY (0) |
| #define | SPIFFS_SINGLETON (0) |
| #define | SPIFFS_HAL_CALLBACK_EXTRA (1) |
| #define | SPIFFS_CACHE (1) |
ztimer configuration | |
| #define | CONFIG_ZTIMER_USEC_MIN (64) |